Echochrome
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- Echochrome
- Release Date: May. 1, 2008
- Price: N/A
- Publisher: Sony Computer Entertainment
- Developer: SCE Studios Japan
- Platform(s): PS3
- Genre: Puzzle
Summary
Game Description
Echochrome is one of the most simple, yet creative Sony games available on the Playstation Store. The game is made up of the impossible architecture of Oscar Reutersvard. You guide your mannequin through 56 twisted levels, collecting four "echoes" that are scattered throughout each stage. The game is a quirky and unique title brought to you by Sony's JAPAN Studio.
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User Reviews
| Click here to add your pros/cons to the mix | |
| Pros | Cons |
|---|---|
| Addictive gameplay [1] | Repetitive gameplay [1] |
| Innovative concepts [1] | It's boooring [1] |
| show all pros/cons | |
Most Popular User Reviews
Echochrome - PS3
- Posted: Oct, 12, 2008
- Score: 4/5.0
- Read comments: 0
| Pros | Cons |
|---|---|
| Innovative concepts | Repetitive gameplay |
| Addictive gameplay | It's boooring |
Pretty Good Title
This game is on the PSN and it is a pretty fun game.. well for awhile. I like the whole concept of the game, you have to kind of think outside the box to complete the puzzles. The game will get pretty boring after awhile, and the game will also get challenging but it also gets pretty repetitive, and that takes away from the fun you have at first. It is worth the time to play the demo.
Echochrome - PS3
- Posted: May, 02, 2008
- Score: 4.75/5.0
- Read comments: 0
Echochrome is great, wulfshelmut obviously never played it ...
Having played Echochrome myself, I must say in the age of graphical prowess over gameplay, this mind-bender is so refreshing, ingeniously simple, and brilliant that that such a noteworthy title ought to be on all consoles. Yes, I said that: this title should be on all game consoles. The only game I can compare to Echochrome is Portal, and given the fact that Echochrome achieved the same level of puzzle-solving skill (certainly if not more so) I would say that is quite notable The basis of Echochrome is to transverse a series of M.C. Esher-like stages adjusting the angle to preform one of the five rules of the game to allow advancement through the stages: 1. Perspective traveling - When two separate pathways appear to be touching, they are touching. 2. Perspective landing - If one pathway appears to be above another, it is above another. 3. Perspective existence - When the gap between two pathways is blocked from view and the pathways appear to be connected, they are connected. 4. Perspective absence - When a hole is blocked from view, it does not exist. 5. Perspective jump - When the mannequin jumps, it will land on what ever appears beneath it. *Borrowed* With these five rules you can move your marching marionette through simple to increasingly impossible-looking stages. The stage design is brilliant in the fact that if you can "see" it, you can do it. The levels are numerous as they go from A to whatever (I only played a little as I wanted to write a review with the memory still fresh in my head). My one tiff with the game is that a little shading for the perspective landing would've been helpful. A lesson could be learned that if the core mechanics of creativity, control, and gameplay are adhered to closely, graphics will fall in line to what they really are: icing on the cake. ************************************************* I wish to make a comment: Wulfshelmut never even played the game. In Wulfshelmut's short, ignorant assumption, he said it was on a disc; it's a downloadable game. Had he played it, or owned a PS3, he would've known. His review is invalid and biased by fanboyism. This example of self-imbued know-it-all-ism is what is ruining the internet. In the information age, true seekers of knowledge and a greater understanding of the world around them are being mislead by for lack of a better word, evil and self-important men who for lack of accomplishing anything themselves will ruin the good name of others to make themselves or what they believe in look grander than what they really are. Such displays of ignorant chatter are disgusting and worthy of scorn.
GamePro Content
Echochrome Recent Articles
-
May. 2, 2008
Review:
Echochrome
Remember those flip books full of optical illusions? Those books were full of visual chicanery where your eyes saw one thing and your brain saw another. Now imagine taking those books and creating those illusions in an interactive videogame and you have Echochrome, a new title available for download on the PlayStation Network.
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Apr. 23, 2008
News:
Sony readies Echochrome for download on PS3, PSP
A playable demo for the creative puzzle perspective game will be available for download from the PlayStation Store on Thursday, the official PlayStation Blog announced today.
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Mar. 31, 2008
News:
New wave of PSN announcements reveals Echochrome PSP version
If MTV Multiplayer's hands-on first impressions of the next wave of PSN titles are any indication, the future is bright for PS3 downloadable content.
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Mar. 7, 2008
Preview:
Echochrome
Echochrome is a treat for your PS3 or PSP. Download the demo and check out our new gameplay video!
Release Calendar
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