Prince of Persia
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- Prince of Persia
- Release Date: Dec. 2, 2008
- Price: $60.00
- Publisher: Ubisoft
- Developer: Ubisoft Montreal
- Platform(s): PS3 Xbox 360 PC
- Genre: Adventure
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Alcohol Reference
Mild Language
Mild Suggestive Themes - www.esrb.org
Summary
Game Description
The all-new epic adventure marks the return of the critically acclaimed franchise and its first appearance on next-generation platforms. Led by the same team that created the previous Prince of Persia Sands of Time trilogy (Ubisoft Montreal), PoP has been in development for over three years. The video game opens an entirely new chapter in the PoP universe in addition to introducing a fresh Illustrative art style, evolved combat system, open world structure and dynamic A.I. -- most notably in the form of the Prince's powerful ally Elika.
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Most Popular User Reviews
Prince of Persia - PS3
- Posted: Dec, 13, 2008
- Score: 2/5.0
- Read comments: 2
| Pros | Cons |
|---|---|
| Repetitive gameplay | |
| Poor storytelling | |
| Ugly visuals | |
| Lousy camera/viewpoint | |
| Unresponsive controls | |
| It's boooring | |
| Doesn't live up to expectations |
DON'T fall for the hype!
This newest installment to the Prince of Persia franchise has forgotten what made this title great. The first Prince of Persia contained amazing visuals, a fantastic and gripping story, and an amazing atmosphere and feel. This newest installment is lacking all of those, but manages to add even more faults to further pull down the series.
First off, rarely do i see a game series gradually become graphically worse with each new sequel. The first Prince of Persia was visually stunning with what seemed to be some sort of filter that mystified the environment creating a whimsical world that enveloped its players. This Prince of Persia looks like a polished Playstation 2 game with mediocre environments, and less than impressive character designs. The hair alone looks like that of the PS2 engine. Its garbage. The body shading looks like flat plains with shaded detail made to look like 3 dimensional design, but doing so poorly. With the examples of what the PS3 can do, this game is nothing more than a flashy PS2 title.
The story that gripped us all in the first Prince of Persia was narrated by the hero himself, as if he were telling his tale directly to the player. It was enticing and fluid. The character acting and accent fit well with the background and kept the theme strong throughout. That, now, has been replaced with a bad american california boy voice with lame comedy to break up the little story flow that exists. Its absolute buchery.
Finally, the game play lacks that same mystifying appeal that pulled us all to the original. In fact, the environment is downright boring. Thank god, there is the option to press triangle and have your path laid out in front of you because the environments look so similar that you wouldn't be able to navigate getting for mundane location to location. Additionally, you are forced into more platforming than you would like by collecting "light seeds" which allow to continue the story. Collecting these white orbs is nothing but redundant. Redundancy is a great word to describe this game. The bosses are so easy that you can defeat them almost as fast as the painstakingly easy enemies you come across now and again.
Seeing that so many people gave this game a good rating perplexes me. I LOVED the first Prince of Persia. Was disappointed in the second, and thought the third was on the track to getting the series back into the spot light, but this newest installment is utter garbage. Its laughable how repetitive the bosses, environment, and over all game play is. The only explanation for other people giving this title anything higher than a 3 out of 5 is its popular name, but nothing more. If you're a fan, give this game a rent before you shell out the 60 bucks. Likely, you will find yourself kicking yourself in the ass for losing the 6 bucks on the rental.
GamePro Content
Prince of Persia Recent Articles
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Dec. 5, 2008
Cheats:
Prince of Persia - Trophies!
The Prince's quest isn't over until the last Trophy is claimed...
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Dec. 2, 2008
Review:
Prince of Persia - PS3
I was never a huge fan of the original Prince of Persia games, but when the series was reborn in 2003's The Sands of Time, I quickly became a fanboy. The ensuing trilogy on the PS2 and Xbox took the Prince's plaforming roots and turned them into full-scale displays of acrobatics and dazzling swordplay. But the Prince's ability to reverse time became the core of the three aforementioned games-and it's mysteriously absent in the franchise's debut on the PS3 and Xbox 360.
But it's not the end of the world because the new Prince of Persia represents a fresh start for the series. Not only is the time control mechanic gone but the visual style has been completely overhauled, placing the Prince in a colorful yet gritty cel-shaded world. Fans of the series will be relieved to hear, though, that stunning leaps and wall-runs still form the basis of the gameplay. There's also a new sword-based combat system and abundant environmental puzzles to solve. The new foundation proves to be a boon for the Prince because the old formula was starting to smell stale. In my opinion, the new storyline, visual update and improved gameplay mechanics are just what the doctor ordered-it culminates in a game that is much more fun than its close cousin, Assassin's Creed.
THE BOTTOM LINE: A much-needed and welcome reboot for the series, Prince of Persia integrates wonderfully fun acrobatics with often-tricky swordplay, presented in a beautiful new, cel-shaded art style; it's an excellent debut for the franchise on the PS3 and Xbox 360. -
Sep. 18, 2008
News:
Prince of Persia coming December 2
Ubisoft today announced that Prince of Persia will land on PS3, Xbox 360, PC and DS (a spin-off) in time for Christmas.
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May. 28, 2008
Preview:
Prince of Persia: Prodigy
It's been nearly three years since we delved into the Prince of Persia universe, and we have yet to see an incarnation on the PS3 and Xbox 360. All of that is about to change...
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